You can get Coconut Cheese, Ice Cream, and others. The Cooking Pot, which is unlocked at Level 13, can cook meals.The Ice Machine, which is unlocked at Level 11, makes Ice.Examples of Juices are Apple Juice and Coconut Milk. The Juicer structure, which is unlocked at Level 8, as is plainly stated, makes juice.The Jeweler structure, which is unlocked at Level 7, makes polished and carved versions of Crystals.The Workshop, which is unlocked at Level 7, makes things such as the Bamboo Flute and decorations such as Rock Garden and Apple Barrel.The Bog, which is unlocked at Level 6, is used for collecting items such as Bamboo, Logs, and Rocks.You can bake Apple Tarts, Cookies, Smunkin Pie, and other Treats in it. The Bakery, which is unlocked at Level 4, returns but now does not simply produce the "food" currency anymore.The Garden Patch, which is unlocked at Level 3, can grow Grain, Sugar Cane, Smunkins, and other plants. The Masher, which is unlocked at Level 2, is used to make products that must be ground, such as Applesauce, Coconut Butter, and Sugar.The Fruit Tree, which is unlocked at Level 1, can grow Apples, Coconuts, Lemons, and Acorns.There are many new structures involved in making various items, such as:.Unlike in the original game, monsters may ask for personalized treats, rather than simple Food.The Celestials are adults in DoF, but in the original game, the adults became dormant and are then revived by zapping eggs inside, turning into the young versions.The islands are now rendered in full 3D, unlike the original game which used 2D sprites.Food and other items are used to fulfill requests given from monsters, which doing so rewards coins and XP. Crystals, Polished Crystals, and Carved Crystals, which are all both a Crafting Item and a currency, are used for upgrading the Vault and production structures. The game primarily requires Crafting Items to develop a player's Continent.Structures, Decor, Monsters, & Obstacles are now dynamic.All basic in-game actions, such as buying a monster, or collecting food or other items, are more interactive because players need to manually drag items out of structures, instead of just clicking them.The Mailbox button has been split up into the Bulletin Board and the Mailbox.Decorations are purely cosmetic, as the Happiness meter does not exist in this game.The Storage has become the Vault where items can be stored.The Market is now the place where players can buy and sell products, rather than a place to buy monsters, decorations, etc.The Market (the original game's Market) has been replaced by the Shop.Some breeding combinations cause different outcomes.Monsters start off young but become adults when they are teleported to an Outer Island.The Kayna monster can breed with all natural monsters and is now a starter monster.The graphics are different, and so are the songs.Differences from the Original Game Overall Changes
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |